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Will core functions in QGIS 2.6 exploit multi-threading?

After reading a recent post about introducing multi-threading to QGIS, I was wondering if QGIS 2.6 will include this when running various processes. I checked online and I could only find that multi-threaded rendering was introduced to QGIS 2.4 (I assume it will again be available in 2.6). Which, ofcourse, is great that maps can be redrawn very quickly especially when dealing with large datasets.

I read that it’s fairly difficult to include multi-threading to core functionality and that users are advised to manipulate Python code in order to achieve this, such as in this post.

I also checked the feature request but it has been closed for 9 months now by Tim Sutton with the last comment being:

“I’m closing this out – Martin Dobias has an implementation in a branch which will be merged post QGIS 2.2″

My question is: Will some functions in QGIS 2.6 exploit multi-threading or will it again be focused on rendering?


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